package restless.core.interfaces {
	
	/**
	 * @author Jordan Laine
	 */
	
	import restless.core.interfaces.IColisionable;
	 
	public interface ICheckColisions {
		function collide():void;
		function addColItem(asset:IColisionable):void;
		function removeColItem(asset:IColisionable):void;
		function getObj(colId:int):IColisionable;
		function set pause(bool:Boolean):void;
		function get pause():Boolean;
	}
}